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  5. Star Wars – Knights of the Old Republic 2: Alle Cheats für Skills, Items und mehr

Star Wars – Knights of the Old Republic 2: Alle Cheats für Skills, Items und mehr

Mit Knights of the Old Republic II gelang Obsidian Entertainment ein absoluter Kassenhit. Auch fast 20 Jahre später lohnt es sich, zum Spiel zu greifen, und wenn ihr mal nicht weiterkommt, helfen eich die Cheats. (© LucasArts und Obsidian Entertainment)
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In Knights of the Old Republic II habt ihr die Chance, die Old Republic vor dem Untergang durch Siths zu bewahren oder euch auf die dunkle Seite zu schlagen. Mit den Cheats unserer Leserschaft schafft ihr euch den einen oder anderen Vorteil, um siegreich zu sein.

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Cheats richtig verwenden

Tipp von: OllyHart

Zuerst muss man die Datei swkotor2.ini öffnen und unter die Zeile EnableCheats=1 hinzufügen.

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Dann startet das Spiel normal und ladet euren Spielstand (oder fangt einen neuen Spielstand an).

Dann öffnet die Konsole (Achtung! Sie ist unsichtbar!) durch gleichzeitiges Drücken der Tasten und , welche sich unter befindet.

Dann tippt „giveitem“ ein; drückt ; gebt einen der folgenden Codes ein und bestätigt mit .

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Achtung, die Konsole ist wirklich unsichtbar. Ihr müsst genau tippen und hoffen, dass alles klappt.

Cheat für Credits richtig einsetzen

Tipp von: obiwan

Ich hab rausgefunden dass mann bei

givecredits xxx

nicht nur eine Zahl bis 100 einsetzen kann. Es gehen auch Zahlen wie zum Beispiel

  • 40000000
  • 30000
  • 900000
  • 10000000000

Aber es müssen Zahlen sein, die mit 1 bis 9 anfangen und hintendran nur noch Nullen haben.

Es geht zum Beispiel nicht:

  • 4158
  • 7391

Aber nicht wundern, wenn ihr auf Items geht und dann nur eine Hunderter-Zahl da steht. Das ist nur so, weil die Zahl da nicht hinpasst.

Cheat-Konsole für Windows 7

Tipp von: General-Grievous

Wie viele Wissen geht die Konsole angelbich nicht auf Windows 7. Doch das liegt daran dass ihr nur den normalen .ini bearbeitet der im Ordner ist. Um es auch auf Windows 7 zu machen müsst ihr in euren Knights of Old Republik Ordner und dann klickt ihr auf Kompatibilitätsdateien. Dann werdet ihr ein swkotor2.ini sehen. Dieses müsst ihr dann editieren und EnableCheats=1 unter Game Options einfügen. Dieses swkotor2.ini könnt ihr ganz normal speichern.

Tür-Code im Lagerhaus

Tipp von: DoubleH

Wenn ihr mit euren kleinen Droiden vor der versperrten Tür im Lagerhaus, von den Hütten, steht, braucht ihr einen Code:

  1. 4
  2. 2
  3. 5

Jetzt könnt ihr mit eurem Droiden rein zu dem Protokoldroiden und euch die Startcodes holen.

Cheats für Items

Tipps von: OllyHart, zizero, Dael, Xardas-1, Max1990

give item x

Item x erstellen

Roben

Beschreibung

Code

{01}Clothing

a_robe_01

{02}Padawan Robe

a_robe_02

{03}Dark Padawan Robe

a_robe_03

{04}Baran Do Novice Robe

a_robe_04

{05}Matukai Apprentice Robe

a_robe_05

{06}Zeison Sha Initiate Armor

a_robe_06

{07}Jal Shey Neophyte Armor

a_robe_07

{08}Jedi Robe

a_robe_08

{09}Dark Jedi Robe

a_robe_09

{10}Norris Robe

a_robe_10

{11}Jal Shey Advisor Armor

a_robe_11

{12}Gray Jedi Robe

a_robe_12

{13}Jedi Knight Robe

a_robe_13

{14}Dark Jedi Knight Robe

a_robe_14

{15}Matukai Adept Robe

a_robe_15

{16}Zeison Sha Warrior Armor

a_robe_16

{17}Jedi Master Robe

a_robe_17

{18}Dark Jedi Master Robe

a_robe_18

{19}Baran Do Sage Robe

a_robe_19

{20}Jal Shey Mentor Armor

a_robe_20

{21}Ossus Keeper Robe

a_robe_21

{22}Natth Cowling

a_robe_22

{23}Arca Jeth's Robe

a_robe_23

{24}Aleema Keto's Robe

a_robe_24

{25}Sylvar's Robe

a_robe_25

{26}Darth Malak's Armor

a_robe_26

{27}Jolee's Robe

a_robe_27

{28}Thon's Robe

a_robe_28

{29}Crado's Robe

a_robe_29

{30}Nomi's Robe

a_robe_30

{x01}Handmaiden's Robe

a_robe_x01

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Gürtel

Beschreibung

Code

{01}Adrenaline Amplifier

a_belt_01

{02}Cardio-Regulator

a_belt_02

{03}Stealth Field Generator

a_belt_03

{04}Czerka Utility Belt

a_belt_04

{05}Advanced Adrenaline Amplifier

a_belt_05

{06}Aratech SD Belt

a_belt_06

{07}Strength Enhancer

a_belt_07

{08}Systech Cardio-Regulator

a_belt_08

{09}Hyper Adrenaline Amplifier

a_belt_09

{10}Exchange Shadow Caster

a_belt_10

{11}Inertial Inhibitor

a_belt_11

{12}Electrical Capacitance Shield

a_belt_12

{13}Thermal Shield Generator

a_belt_13

{14}Eriadu Stealth Unit

a_belt_14

{15}CNS Strength Enhancer

a_belt_15

{16}Exchange Utility Belt

a_belt_16

{17}Immunity Belt

a_belt_17

{18}Adrenaline Stimulator

a_belt_18

{19}Nerve Amplifier Belt

a_belt_19

{20}Jal Shey Belt

a_belt_20

{21}Multishield Generator

a_belt_21

{22}Defel Mimicker

a_belt_22

{23}Frozian Scout Belt

a_belt_23

{24}Tech Specialist Belt

a_belt_24

{25}Aratech Cardio-Regulator

a_belt_25

{26}GNS Strength Enhancer

a_belt_26

{27}Qel-Droma Belt

a_belt_27

{28}Immortality Belt

a_belt_28

{29}Aratech Echo Belt

a_belt_29

{30}Jal Shey Mentor Belt

a_belt_30

Safety Harness

100_belt01

Droid-Items

Beschreibung

Code

Advanced Blowtorch

g_d_blowtrch02

Advanced Repair Kit

g_i_drdrepeqp002

Blowtorch

g_d_blowtrch01

Construction Kit

g_i_drdrepeqp003

Droid Advanced Upgrade Slot

d_tool_04

Droid Agility Upgrade

d_interface_08

Droid Agrinium Armor

d_armor_08

Droid Anatomy Library

d_interface_12

Droid Assassination Module

d_hk47_03

Droid Battle Upgrade

d_tool_11

Droid Bio-Assault Spray

d_device_10

Droid Capacitor Armor

d_hk47_02

Droid Carbonite Emitter

d_device_11

Droid Carbonite Projector

d_device_08

Droid CEPB

d_tool_14

Droid CERS

d_tool_12

Droid CESS

d_tool_13

Droid Defense Barrier

d_shield_03

Droid Deflector Mark I

d_shield_01

Droid Deflector Mark II

d_shield_02

Droid Deflector Mark III

d_shield_05

Droid Desh Plating

d_armor_04

Droid Diatium Plating

d_armor_12

Droid Dura Plating Mark I

d_armor_09

Droid Dura Plating Mark II

d_armor_11

Droid Durability Upgrade

d_interface_07

Droid Energized Armor Mark I

d_armor_13

Droid Energized Armor Mark II

d_armor_14

Droid Energized Armor Mark III

d_armor_15

Droid Energy Collector

d_shield_04

Droid Exchange Interface

d_interface_10

Droid Fighting Upgrade

d_tool_07

Droid Flame Thrower

d_device_03

Droid Impact Armor Mark I

d_armor_01

Droid Impact Armor Mark II

d_armor_03

Droid Impact Armor Mark III

d_armor_05

Droid Ion Blast Mark I

d_device_12

Droid Ion Blast Mark II

d_device_13

Droid Ion Blast Mark III

d_device_14

Droid Ion Striker

d_device_06

Droid Lockout Bypass

d_interface_04

Droid Machine Interface

d_interface_03

Droid Memory Upgrade

d_tool_09

Droid Micro-Optics

d_tool_15

Droid Modular Plating Mark I

d_armor_02

Droid Modular Plating Mark II

d_armor_06

Droid Modular Plating Mark III

d_armor_07

Droid Molten Cannon

d_device_07

Droid Motion Tracker

d_tool_01

Droid Motivator Booster

d_interface_06

Droid Multi-spectral Emitter

d_device_15

Droid Neural Pacifier

d_device_01

Droid Neural Scrambler

d_device_05

Droid Omniscience Unit

d_g0t0_02

Droid Optimized Interface

d_interface_01

Droid Parabolic Guides

d_interface_05

Droid Perception Sensors

d_tool_08

Droid Plasma Thrower

d_device_09

Droid Quadranium Armor

d_armor_10

Droid Reference Database

d_tool_05

Droid Remote Interface

d_interface_11

Droid Renewable Shield

d_t3m4_03

Droid Repulsor

d_device_02

Droid Scavenger Upgrade

d_interface_13

Droid Self-Sustaining Unit

d_t3m4_02

Droid Shock Arm

d_t3m4_01

Droid Singulararity Projector

d_g0t0_03

Droid Source Ripper

d_interface_14

Droid Stabilization Subroutine

d_interface_02

Droid Stealth Booster

d_g0t0_01

Droid Surveillance Upgrade

d_tool_03

Droid System Fortification

d_tool_06

Droid Systems Upgrade

d_interface_15

Droid Toxin Emitter

d_device_04

Droid Unity Grid

d_shield_06

Droid Upgrade Slot

d_tool_02

Droid Warfare Upgrade

d_tool_10

Droid Wisdom Upgrade

d_interface_09

Fire Suppression System

g_d_firesupres01

Goto Targeting Module

d_g0t0_04

Repair Kit

g_i_drdrepeqp001

Armbänder

Beschreibung

Code

{c01}'s Armband

a_band_c01

{x01}Nomi's Armband

a_band_x01

{x02}Vao Armband

a_band_x02

{x03}Ludo Kressh's Armband

a_band_x03

Arkanian Energy Shield

a_shield_03

Echani Dueling Shield

a_shield_06

Echani Shield

a_shield_04

Energy Shield

a_shield_01

Mandalorian Melee Shield

a_shield_02

Mandalorian Power Shield

a_shield_05

Telos Mining Shield

100_fore01

Verpine Prototype Shield

a_shield_07

Wrist Launcher

g_i_wristlaunch

Stulpen/Handschuhe

Beschreibung

Code

{01}Insulated Gloves

a_gloves_01

{02}Exchange Casual Gloves

a_gloves_02

{04}Taris Survival Gloves

a_gloves_04

{05}Accuracy Gloves

a_gloves_05

{06}Gamorrean Gauntlets

a_gloves_06

{07}Exchange Work Gloves

a_gloves_07

{08}Czerka Defensive Gauntlets

a_gloves_08

{09}Detonator Gloves

a_gloves_09

{10}Unarmed Accuracy Gloves

a_gloves_10

{11}Infiltrator Gloves

a_gloves_11

{12}Jal Shey Perception Gloves

a_gloves_12

{13}Gamorrean Wargloves

a_gloves_13

{14}Eriadu Strength Amplifier

a_gloves_14

{15}Karakan Gauntlets

a_gloves_15

{16}Bothan Precision Gloves

a_gloves_16

{17}Sith Power Gauntlets

a_gloves_17

{18}Gamorrean Power Gauntlets

a_gloves_18

{19}Nagai Combat Gloves

a_gloves_19

{20}Kubaz Scoundrel Gloves

a_gloves_20

{21}Automation Gloves

a_gloves_21

{22}Jal Shey Meditation Gloves

a_gloves_22

{23}Echani Accuracy Gloves

a_gloves_23

{24}Zeison Sha Gloves

a_gloves_24

{25}Dominator Gauntlets

a_gloves_25

{26}Nikto Soldier Gloves

a_gloves_26

{27}Ossluk's Gloves

a_gloves_27

{28}Disruption Gloves

a_gloves_28

{29}Improved Automation Gloves

a_gloves_29

{30}Lightning Gloves

a_gloves_30

Implantate

Implantate Level 1

Beschreibung

Code

{imp1 01}Reflex Package

e_imp1_01

{imp1 02}Pheromone Package

e_imp1_02

{imp1 03}Cardio Package

e_imp1_03

{imp1 04}Strength Package

e_imp1_04

{imp1 05}Response Package

e_imp1_05

{imp1 06}Fitness Package

e_imp1_06

{imp1 07}Skills Package

e_imp1_07

{imp1 08}Health Package

e_imp1_08

{imp1 09}Physical Boost Package

e_imp1_09

{imp1 10}Mental Boost Package

e_imp1_10

Implante Level 2

Beschreibung

Code

{imp2 01}Retinal Combat Implant

e_imp2_01

{imp2 02}Lornan Implant

e_imp2_02

{imp2 03}Biotech Implant

e_imp2_03

{imp2 04}Power Implant

e_imp2_04

{imp2 05}Alacrity Implant

e_imp2_05

{imp2 06}Insight Implant

e_imp2_06

{imp2 07}Skills Implant

e_imp2_07

{imp2 09}Physical Boost Implant

e_imp2_09

{imp2 10}Mental Boost Implant

e_imp2_10

Implantate Level 3

Beschreibung

Code

{imp3 01}Bio-Antidote System

e_imp3_01

{imp3 02}Nerve Enhancement System

e_imp3_02

{imp3 03}Reaction System

e_imp3_03

{imp3 04}Advanced Combat System

e_imp3_04

{imp3 05}Bavakar Strength System

e_imp3_05

{imp3 06}Cardio Power System

e_imp3_06

{imp3 07}Skills System

e_imp3_07

{imp3 08}Numbness System

e_imp3_08

{imp3 09}Physical Boost System

e_imp3_09

{imp3 10}Mental Boost System

e_imp3_10

Implantate Level 4

Beschreibung

Code

{imp4 01}Strength D-Package

e_imp4_01

{imp4 02}Immunity D-Package

e_imp4_02

{imp4 03}Perception D-Package

e_imp4_03

{imp4 04}Enhancement D-Package

e_imp4_04

{imp4 05}Immortality D-Package

e_imp4_05

{imp4 06}Quickness D-Package

e_imp4_06

{imp4 07}Skills D-Package

e_imp4_07

{imp4 08}Universal D-Package

e_imp4_08

{imp4 09}Physical Boost D-Package

e_imp4_09

{imp4 10}Mental Boost D-Package

e_imp4_10

Masken/Helme

Beschreibung

Code

{01}Neural Band

a_helmet_01

{02}Breath Mask

a_helmet_02

{03}Rakatan Band

a_helmet_03

{04}Stealth Field Enhancer

a_helmet_04

{05}Bothan Perception Visor

a_helmet_05

{06}Sonic Nullifiers

a_helmet_06

{07}Interface Band

a_helmet_07

{08}Targeting Visor

a_helmet_08

{09}Shielding Visor

a_helmet_09

{10}Spacer's Sensor

a_helmet_10

{11}Regal Visor

a_helmet_11

{12}Meditation Band

a_helmet_12

{13}Bothan Sensory Visor

a_helmet_13

{14}Arkanian Blinders

a_helmet_14

{15}Combat Sensor

a_helmet_15

{16}Multi-spectral Target Assessor

a_helmet_16

{17}Consciousness Helm

a_helmet_17

{18}Rebreather Mask

a_helmet_18

{19}Das'skar Hunting Mask

a_helmet_19

{20}Force Mask

a_helmet_20

{21}Sith Mask

a_helmet_21

{22}Stabilizer Mask

a_helmet_22

{23}Matukai Meditation Band

a_helmet_23

{24}Target Assessor

a_helmet_24

{25}Circlet of Saresh

a_helmet_25

{26}Bindo's Band

a_helmet_26

{27}Enchanced Shielding Visor

a_helmet_27

{28}Force Shield

a_helmet_28

{29}Absorption Visor

a_helmet_29

{30}Force Focusing Visor

a_helmet_30

Survey Gear

100_mask01

Verschiedenes

Beschreibung

Code

Chemicals

chem_00001

Broken Item

brokenitem

Components

compont_00001

Credits

g_i_credits001

Credits

g_i_credits002

Credits

g_i_credits003

Credits

g_i_credits004

Credits

g_i_credits005

Credits

g_i_credits006

Credits

g_i_credits007

Credits

g_i_credits008

Credits

g_i_credits009

Credits

g_i_credits010

Credits

g_i_credits011

Credits

g_i_credits012

Credits

g_i_credits013

Credits

g_i_credits014

Credits

g_i_credits015

Datapad

g_i_datapad001

Adrenal Alacrity

g_i_adrnaline002

Adrenal Stamina

g_i_adrnaline003

Adrenal Strength

g_i_adrnaline001

Advanced Medpac

g_i_medeqpmnt02

Antidote Kit

g_i_medeqpmnt04

Average Flash Mine

g_i_trapkit002

Average Frag Mine

g_i_trapkit005

Average Gas Mine

g_i_trapkit011

Average Plasma Mine

g_i_trapkit008

Average Sonic Mine

g_i_trapkit014

Battle Stimulant

g_i_cmbtshot001

Blinding Flash Mine

g_i_trapkit003

Computer Spike

g_i_progspike01

Deadly Frag Mine

g_i_trapkit006

Deadly Gas Mine

g_i_trapkit012

Deadly Plasma Mine

g_i_trapkit009

Deadly Sonic Mine

g_i_trapkit015

Devastating Flash Mine

g_i_trapkit017

Devastating Frag Mine

g_i_trapkit019

Devastating Gas Mine

g_i_trapkit023

Devastating Plasma Mine

g_i_trapkit021

Devastating Sonic Mine

g_i_trapkit025

Echani Battle Stimulant

g_i_cmbtshot003

Hyper-adrenal Alacrity

g_i_adrnaline005

Hyper-adrenal Stamina

g_i_adrnaline006

Hyper-adrenal Strength

g_i_adrnaline004

Hyper-battle Stimulant

g_i_cmbtshot002

Life Support Pack

g_i_medeqpmnt03

Medpac

g_i_medeqpmnt01

Minor Flash Mine

g_i_trapkit001

Minor Frag Mine

g_i_trapkit004

Minor Gas Mine

g_i_trapkit010

Minor Plasma Mine

g_i_trapkit007

Minor Sonic Mine

g_i_trapkit013

Parts

g_i_parts01

Pazaak Deck

g_i_pazdeck

Security Spike Tunneler

g_i_secspike02

Security Tunneler

g_i_secspike01

Squad Recovery Stim

g_i_medeqpmnt08

Strong Flash Mine

g_i_trapkit016

Strong Frag Mine

g_i_trapkit018

Strong Gas Mine

g_i_trapkit022

Strong Plasma Mine

g_i_trapkit020

Strong Sonic Mine

g_i_trapkit024

Story-Items

Beschreibung

Code

Aesthetic Item

g_i_asthitem001

Bith Accordian

g_i_bithitem004

Bith Clarinet

g_i_bithitem002

Bith Guitar

g_i_bithitem001

Bith Trombone

g_i_bithitem003

Comlink

comlink

HK Chassis

hkpart02

HK Control Cluster

hkpart03

HK Droid Processor

hkpart01

HK Protocol Pacifist Package

hkpart05

HK Vocabulator

hkpart04

Keycard

g_i_pltuseitm01

Pazaak Card +/- 1/2

g_i_pazcard_019

Pazaak Card +/-1

g_i_pazcard_013

Pazaak Card +/-2

g_i_pazcard_014

Pazaak Card +/-3

g_i_pazcard_015

Pazaak Card +/-4

g_i_pazcard_016

Pazaak Card +/-5

g_i_pazcard_017

Pazaak Card +/-6

g_i_pazcard_018

Pazaak Card +1

g_i_pazcard_001

Pazaak Card +2

g_i_pazcard_002

Pazaak Card +3

g_i_pazcard_003

Pazaak Card +4

g_i_pazcard_004

Pazaak Card +5

g_i_pazcard_005

Pazaak Card +6

g_i_pazcard_006

Pazaak Card -1

g_i_pazcard_007

Pazaak Card -2

g_i_pazcard_008

Pazaak Card -3

g_i_pazcard_009

Pazaak Card -4

g_i_pazcard_010

Pazaak Card -5

g_i_pazcard_011

Pazaak Card -6

g_i_pazcard_012

Pazaak Card Double

g_i_pazcard_020

Pazaak Card Flip 2&4

g_i_pazcard_022

Pazaak Card Flip 3&6

g_i_pazcard_023

Pazaak Card Tie Breaker

g_i_pazcard_021

Pazaak Side Deck

g_i_pazsidebd001

Upgrades

Armor Reinforcement

g_i_upgrade005

Rüstungs-Upgrades

Beschreibung

Code

{ov 01}Heat Shielding Mark I

u_a_over_01

{ov 02}Armorply Plating Mark I

u_a_over_02

{ov 03}Sound Dampening Overlay Mark I

u_a_over_03

{ov 04}Ablative Plating Mark I

u_a_over_04

{ov 05}Energy Shielding Mark I

u_a_over_05

{ov 06}Ballistic Shielding Mark I

u_a_over_06

{ov 07}Bonded Plates Mark I

u_a_over_07

{ov 08}Heavy Bonded Plates Mark I

u_a_over_08

{ov 09}Heat Shielding Mark II

u_a_over_09

{ov 10}Armorply Plating Mark II

u_a_over_10

{ov 11}Sound Dampening Overlay Mark II

u_a_over_11

{ov 12}Ablative Plating Mark II

u_a_over_12

{ov 13}Energy Shielding Mark II

u_a_over_13

{ov 14}Ballistic Shielding Mark II

u_a_over_14

{ov 15}Bonded Plates Mark II

u_a_over_15

{ov 16}Heavy Bonded Plates Mark II

u_a_over_16

{ov 17}Heat Shielding Mark III

u_a_over_17

{ov 18}Armorply Plating Mark III

u_a_over_18

{ov 19}Sound Dampening Overlay Mark III

u_a_over_19

{ov 20}Ablative Plating Mark III

u_a_over_20

{ov 21}Energy Shielding Mark III

u_a_over_21

{ov 22}Ballistic Shielding Mark III

u_a_over_22

{ov 23}Bonded Plates Mark III

u_a_over_23

{ov 24}Heavy Bonded Plates Mark III

u_a_over_24

{ov 25}Heat Shielding Mark IV

u_a_over_25

{ov 26}Armorply Plating Mark IV

u_a_over_26

{ov 27}Sound Dampening Overlay Mark IV

u_a_over_27

{ov 28}Ablative Plating Mark IV

u_a_over_28

{ov 29}Energy Shielding Mark IV

u_a_over_29

{ov 30}Bonded Plates Mark IV

u_a_over_30

{un 01}Environment Underlay Mark I

u_a_unde_01

{un 02}Biorestorative Underlay Mark I

u_a_unde_02

{un 03}Armorweave Underlay Mark I

u_a_unde_03

{un 04}Strengthening Underlay Mark I

u_a_unde_04

{un 05}Flexible Underlay Mark I

u_a_unde_05

{un 06}Durasteel Underlay Mark I

u_a_unde_06

{un 07}Environment Underlay Mark II

u_a_unde_07

{un 08}Biorestorative Underlay Mark II

u_a_unde_08

{un 09}Armorweave Underlay Mark II

u_a_unde_09

{un 10}Strengthening Underlay Mark II

u_a_unde_10

{un 11}Flexible Underlay Mark II

u_a_unde_11

{un 12}Durasteel Underlay Mark II

u_a_unde_12

{un 13}Environment Underlay Mark III

u_a_unde_13

{un 14}Biorestorative Underlay Mark III

u_a_unde_14

{un 15}Armorweave Underlay Mark III

u_a_unde_15

{un 16}Strengthening Underlay Mark III

u_a_unde_16

{un 17}Flexible Underlay Mark III

u_a_unde_17

{un 18}Durasteel Underlay Mark III

u_a_unde_18

{un 19}Environment Underlay Mark IV

u_a_unde_19

{un 20}Biorestorative Underlay Mark IV

u_a_unde_20

{un 21}Armorweave Underlay Mark IV

u_a_unde_21

{un 22}Strengthening Underlay Mark IV

u_a_unde_22

{un 23}Flexible Underlay Mark IV

u_a_unde_23

{un 24}Durasteel Underlay Mark IV

u_a_unde_24

{un 25}Environment Underlay Mark V

u_a_unde_25

{un 26}Biorestorative Underlay Mark V

u_a_unde_26

{un 27}Armorweave Underlay Mark V

u_a_unde_27

{un 28}Strengthening Underlay Mark V

u_a_unde_28

{un 29}Flexible Underlay Mark V

u_a_unde_29

{un 30}Durasteel Underlay Mark V

u_a_unde_30

Beam Splitter

g_i_upgrade003

Durasteel Bonding Alloy

g_i_upgrade008

Energy Projector

g_i_upgrade009

Hair Trigger

g_i_upgrade004

Improved Energy Cell

g_i_upgrade002

Lichtschwert-Upgrades

Beschreibung

Code

{ce 01}Discharge Energy Cell

u_l_cell_01

{ce 02}Diatium Energy Cell

u_l_cell_02

{ce 03}Ion Energy Cell

u_l_cell_03

{ce 04}Telgorn Jolt Cell Mark I

u_l_cell_04

{ce 05}Improved Discharge Energy Cell

u_l_cell_05

{ce 06}Improved Diatium Energy Cell

u_l_cell_06

{ce 07}Improved Ion Energy Cell

u_l_cell_07

{ce 08}Telgorn Jolt Cell Mark II

u_l_cell_08

{ce 09}Superior Discharge Energy Cell

u_l_cell_09

{ce 10}Superior Diatium Energy Cell

u_l_cell_10

{ce 11}Superior Ion Energy Cell

u_l_cell_11

{ce 12}Telgorn Jolt Cell Mark III

u_l_cell_12

{ce 13}Ultimate Diatium Energy Cell

u_l_cell_13

{color 01}Crystal, Blue

u_l_colo_01

{color 02}Crystal, Green

u_l_colo_02

{color 03}Crystal, Yellow

u_l_colo_03

{color 04}Crystal, Red

u_l_colo_04

{color 05}Crystal, Violet

u_l_colo_05

{color 06}Crystal, Cyan

u_l_colo_06

{color 07}Crystal, Silver

u_l_colo_07

{color 08}Crystal, Orange

u_l_colo_08

{color 09}Crystal, Viridian

u_l_colo_09

{color 10 NOT USED}Crystal, Bronze

u_l_colo_10

{cr 01}Crystal, Adegan

u_l_crys_01

{cr 02}Crystal, Rubat

u_l_crys_02

{cr 03}Crystal, Ruusan

u_l_crys_03

{cr 04}Crystal, Nextor

u_l_crys_04

{cr 05}Crystal, Dragite

u_l_crys_05

{cr 06}Crystal, Firkrann

u_l_crys_06

{cr 07}Crystal, Phond

u_l_crys_07

{cr 08}Crystal, Bondar

u_l_crys_08

{cr 09}Crystal, Velmorite

u_l_crys_09

{cr 10}Crystal, Sigil

u_l_crys_10

{cr 11}Crystal, Jenruax

u_l_crys_11

{cr 12}Crystal, Kasha

u_l_crys_12

{cr 13}Crystal, Opila

u_l_crys_13

{cr 14}Crystal, Eralam

u_l_crys_14

{cr 15}Crystal, Stygium

u_l_crys_15

{cr 16}Crystal, Damind

u_l_crys_16

{cr 17}Crystal, Sapith

u_l_crys_17

{cr 18}Crystal, Pontite

u_l_crys_18

{cr 19}Crystal, Upari

u_l_crys_19

{cr 20}Ultima-pearl

u_l_crys_20

{cr 21}Crystal, Solari

u_l_crys_21

{cr 22}Lorrdian Gemstone

u_l_crys_22

{cr 23}Barab Ore Ingot

u_l_crys_23

{cr 24}Ankarres Sapphire

u_l_crys_24

{cr 25}Crystal, Kaiburr

u_l_crys_25

{cr x21}Crystal, Qixoni

u_l_crys_21x

{cr x23}Crystal, Hurrikaine

u_l_crys_x23

{em 01}Deflection Emitter

u_l_emit_01

{em 02}Disrupting Emitter

u_l_emit_02

{em 03}Crude Phobium Emitter

u_l_emit_03

{em 04}Fencing Emitter

u_l_emit_04

{em 05}Improved Deflection Emitter

u_l_emit_05

{em 06}Advanced Disrupting Emitter

u_l_emit_06

{em 07}Synthesized Phobium Emitter

u_l_emit_07

{em 08}Improved Fencing Emitter

u_l_emit_08

{em 09}Expert Deflection Emitter

u_l_emit_09

{em 10}Superior Disrupting Emitter

u_l_emit_10

{em 11}Phobium Alloy Emitter

u_l_emit_11

{em 12}Expert Fencing Emitter

u_l_emit_12

{em 13}Refined Phobium Emitter

u_l_emit_13

{le 01}Synthesized Kunda Lens

u_l_lens_01

{le 02}Dragite Lens

u_l_lens_02

{le 03}Synthesized Byrothsis Lens

u_l_lens_03

{le 04}Beam Gem Lens

u_l_lens_04

{le 05}Vibration Lens

u_l_lens_05

{le 06}Pure Kunda Lens

u_l_lens_06

{le 07}Adegan Lens

u_l_lens_07

{le 08}Pure Byrothsis Lens

u_l_lens_08

{le 09}Improved Beam Gem Lens

u_l_lens_09

{le 10}Improved Vibration Lens

u_l_lens_10

{le 11}Ossus Dueling Lens

u_l_lens_11

{le 12}Pontite Lens

u_l_lens_12

{le 13}Enhanced Byrothsis Lens

u_l_lens_13

Crystal{01_D}

qcrystal_1_1

Crystal{01_L}

qcrystal_1_3

Crystal{01_N}

qcrystal_1_2

Crystal{01_VD}

qcrystal_1_0

Crystal{01_VL}

qcrystal_1_4

Crystal{02_D}

qcrystal_2_1

Crystal{02_L}

qcrystal_2_3

Crystal{02_N}

qcrystal_2_2

Crystal{02_VD}

qcrystal_2_0

Crystal{02_VL}

qcrystal_2_4

Crystal{03_D}

qcrystal_3_1

Crystal{03_L}

qcrystal_3_3

Crystal{03_N}

qcrystal_3_2

Crystal{03_VD}

qcrystal_3_0

Crystal{03_VL}

qcrystal_3_4

Crystal{04_D}

qcrystal_4_1

Crystal{04_L}

qcrystal_4_3

Crystal{04_N}

qcrystal_4_2

Crystal{04_VD}

qcrystal_4_0

Crystal{04_VL}

qcrystal_4_4

Crystal{05_D}

qcrystal_5_1

Crystal{05_L}

qcrystal_5_3

Crystal{05_N}

qcrystal_5_2

Crystal{05_VD}

qcrystal_5_0

Crystal{05_VL}

qcrystal_5_4

Crystal{06_D}

qcrystal_6_1

Crystal{06_L}

qcrystal_6_3

Crystal{06_N}

qcrystal_6_2

Crystal{06_VD}

qcrystal_6_0

Crystal{06_VL}

qcrystal_6_4

Crystal{07_D}

qcrystal_7_1

Crystal{07_L}

qcrystal_7_3

Crystal{07_N}

qcrystal_7_2

Crystal{07_VD}

qcrystal_7_0

Crystal{07_VL}

qcrystal_7_4

Crystal{08_D}

qcrystal_8_1

Crystal{08_L}

qcrystal_8_3

Crystal{08_N}

qcrystal_8_2

Crystal{08_VD}

qcrystal_8_0

Crystal{08_VL}

qcrystal_8_4

Crystal{09_D}

qcrystal_9_1

Crystal{09_L}

qcrystal_9_3

Crystal{09_N}

qcrystal_9_2

Crystal{09_VD}

qcrystal_9_0

Crystal{09_VL}

qcrystal_9_4

Lightsaber Emitter Fixture

lspart02

Lightsaber Energy Cell Fixture

lspart01

Lightsaber Focusing Lens Fixture

lspart03

Nahkampf-Upgrades

Beschreibung

Code

{ed 01}Mild Devaronian Edge

u_m_edge_01

{ed 02}Basic Ionite Edge

u_m_edge_02

{ed 03}Basic Mullinine Edge

u_m_edge_03

{ed 04}Basic Neutronium Edge

u_m_edge_04

{ed 05}Moderate Devaronian Edge

u_m_edge_05

{ed 06}Improved Ionite Edge

u_m_edge_06

{ed 07}Improved Mullinine Edge

u_m_edge_07

{ed 08}Improved Neutronium Edge

u_m_edge_08

{ed 09}Severe Devaronian Edge

u_m_edge_09

{ed 10}Superior Ionite Edge

u_m_edge_10

{ed 11}Superior Mullinine Edge

u_m_edge_11

{ed 12}Superior Neutronium Edge

u_m_edge_12

{ed 13}Deadly Devaronian Edge

u_m_edge_13

{ed 14}Quadranium Edge

u_m_edge_14

{ed 15}Ostrine Edge

u_m_edge_15

{gr 01}Agrinium Grip

u_m_grip_01

{gr 02}Contoured Grip

u_m_grip_02

{gr 03}Zabrak Grip

u_m_grip_03

{gr 04}Basket Hilt

u_m_grip_04

{gr 05}Nagai Grip

u_m_grip_05

{gr 06}Advanced Agrinium Grip

u_m_grip_06

{gr 07}Advanced Contoured Grip

u_m_grip_07

{gr 08}Advanced Zabrak Grip

u_m_grip_08

{gr 09}Advanced Basket Hilt

u_m_grip_09

{gr 10}Advanced Nagai Grip

u_m_grip_10

{gr 11}Superior Agrinium Grip

u_m_grip_11

{gr 12}Superior Contoured Grip

u_m_grip_12

{gr 13}Superior Zabrak Grip

u_m_grip_13

{gr 14}Superior Basket Hilt

u_m_grip_14

{gr 15}Superior Nagai Grip

u_m_grip_15

{mc 01}Ion Cell

u_m_cell_01

{mc 02}Vibration Cell

u_m_cell_02

{mc 03}Enhanced Energy Cell

u_m_cell_03

{mc 04}Sonic Discharge Cell

u_m_cell_04

{mc 05}Ion Cell Mark II

u_m_cell_05

{mc 06}Vibration Cell Mark II

u_m_cell_06

{mc 07}Enhanced Energy Cell Mark II

u_m_cell_07

{mc 08}Sonic Discharge Cell Mark II

u_m_cell_08

{mc 09}Ion Cell Mark III

u_m_cell_09

{mc 10}Vibration Cell Mark III

u_m_cell_10

{mc 11}Enhanced Energy Cell Mark III

u_m_cell_11

{mc 12}Sonic Discharge Cell Mark III

u_m_cell_12

{mc 13}Ion Cell Mark IV

u_m_cell_13

{mc 14}Vibration Cell Mark IV

u_m_cell_14

{mc 15}Enhanced Energy Cell Mark IV

u_m_cell_15

Mesh Underlay

g_i_upgrade006

Fernkampf-Upgrades

Beschreibung

Code

{fc 01}Broadening Chamber Mark I

u_r_firi_01

{fc 02}Amplifying Chamber Mark I

u_r_firi_02

{fc 03}Precision Chamber Mark I

u_r_firi_03

{fc 04}Beam Splitter Mark I

u_r_firi_04

{fc 05}Mandalorian Chamber Mark I

u_r_firi_05

{fc 06}Broadened Chamber Mark II

u_r_firi_06

{fc 07}Amplifying Chamber Mark II

u_r_firi_07

{fc 08}Precision Chamber Mark II

u_r_firi_08

{fc 09}Beam Splitter Mark II

u_r_firi_09

{fc 10}Mandalorian Chamber Mark II

u_r_firi_10

{fc 11}Broadened Chamber Mark III

u_r_firi_11

{fc 12}Amplifying Chamber Mark III

u_r_firi_12

{fc 13}Precision Chamber Mark III

u_r_firi_13

{fc 14}Beam Splitter Mark III

u_r_firi_14

{fc 15}Mandalorian Chamber Mark III

u_r_firi_15

{pp 01}Ion Charger Mark I

u_r_powe_01

{pp 02}Power Pulsator Mark I

u_r_powe_02

{pp 03}Basic Rylith Power Cell

u_r_powe_03

{pp 04}Ion Charger Mark II

u_r_powe_04

{pp 05}Power Pulsator Mark II

u_r_powe_05

{pp 06}Standard Rylith Power Cell

u_r_powe_06

{pp 07}Ion Charger Mark III

u_r_powe_07

{pp 08}Power Pulsator Mark III

u_r_powe_08

{pp 09}Advanced Rylith Power Cell

u_r_powe_09

{pp 10}Ion Charger Mark IV

u_r_powe_10

{pp 11}Power Pulsator Mark IV

u_r_powe_11

{pp 12}Superior Rylith Power Cell

u_r_powe_12

{pp 13}Ion Charger Mark V

u_r_powe_13

{pp 14}Power Pulsator Mark V

u_r_powe_14

{pp 15}Pure Rylith Power Cell

u_r_powe_15

{sc 01}Pinpoint Scope Mark I

u_r_targ_01

{sc 02}Accuracy Scope Mark I

u_r_targ_02

{sc 03}Targeting Scope Mark I

u_r_targ_03

{sc 04}Crippling Scope Mark I

u_r_targ_04

{sc 05}Pinpoint Scope Mark II

u_r_targ_05

{sc 06}Accuracy Scope Mark II

u_r_targ_06

{sc 07}Targeting Scope Mark II

u_r_targ_07

{sc 08}Crippling Scope Mark II

u_r_targ_08

{sc 09}Pinpoint Scope Mark III

u_r_targ_09

{sc 10}Accuracy Scope Mark III

u_r_targ_10

{sc 11}Targeting Scope Mark III

u_r_targ_11

{sc 12}Crippling Scope Mark III

u_r_targ_12

{sc 13}Pinpoint Scope Mark IV

u_r_targ_13

{sc 14}Accuracy Scope Mark IV

u_r_targ_14

{sc 15}Targeting Scope Mark IV

u_r_targ_15

Scope

g_i_upgrade001

Vibration Cell

g_i_upgrade007

Blaster und Blastergewehre

Beschreibung

Code

{01}Blaster Carbine

w_brifle_01

{02}Ion Carbine

w_brifle_02

{03}Sonic Carbine

w_brifle_03

{04}Blaster Rifle

w_brifle_04

{05}Bowcaster

w_brifle_05

{06}Repeating Blaster Carbine

w_brifle_06

{07}Ion Rifle

w_brifle_07

{08}Disruptor Carbine

w_brifle_08

{09}Sonic Rifle

w_brifle_09

{10}Repeating Blaster Rifle

w_brifle_10

{11}War Bowcaster

w_brifle_11

{12}Arkanian Blaster Rifle

w_brifle_12

{13}Disruptor Rifle

w_brifle_13

{14}Argazdan Riot Buster

w_brifle_14

{15}Bothan Droid Disruptor

w_brifle_15

{16}Combat Enforcer

w_brifle_16

{17}Heavy Repeating Carbine

w_brifle_17

{18}Plasma Projector

w_brifle_18

{19}Mandalorian Assault Rifle

w_brifle_19

{20}Verpine Droid Disruptor

w_brifle_20

{21}Ceremonial Bowcaster

w_brifle_21

{22}Heavy Repeating Rifle

w_brifle_22

{23}Charric

w_brifle_23

{24}Zabrak Blaster Carbine

w_brifle_24

{25}Slavemaster Stun Carbine

w_brifle_25

{26}Onderon Repeating Carbine

w_brifle_26

{27}Sonic Disruptor

w_brifle_27

{28}Mandalorian Heavy Repeater

w_brifle_28

{29}Verpine Droid Disintegrator

w_brifle_29

{30}Zersium Rifle

w_brifle_30

{hk47 01}Droid Assasin's Rifle

d_hk47_01

{hk47 01}Droid Aufprallschutz

D_hk47_02

{hk47 01}Droid Killermodul

D_hk47_03

{hk47 01}Droid Kondensatorrüstung

d_hk47_04

{01}Blaster Pistol

w_blaste_01

{02}Ion Blaster

w_blaste_02

{03}Field Survival Pistol

w_blaste_03

{04}Sonic Pistol

w_blaste_04

{05}Disruptor Pistol

w_blaste_05

{06}Heavy Blaster

w_blaste_06

{07}Scout Enforcer

w_blaste_07

{08}Systech Aural Blaster

w_blaste_08

{09}Republic Blaster

w_blaste_09

{10}Aratech Droid Oxidizer

w_blaste_10

{11}Arkanian Heavy Pistol

w_blaste_11

{12}Mandalorian Blaster

w_blaste_12

{13}Systech Static Blaster

w_blaste_13

{14}Arkanian Sonic Blaster

w_blaste_14

{15}Sith Disruptor

w_blaste_15

{16}Mandalorian Heavy Blaster

w_blaste_16

{17}Heavy Sonic Blaster

w_blaste_17

{18}Watchman Blaster

w_blaste_18

{19}Zabrak Blaster Pistol

w_blaste_19

{20}Mandalorian Ripper

w_blaste_20

{21}Aratech Ionmaster

w_blaste_21

{22}Onasi Blaster

w_blaste_22

{23}Dashade Sonic Blaster

w_blaste_23

{24}Zabrak Heavy Blaster

w_blaste_24

{25}Systech Electric Blaster

w_blaste_25

{26}Micro-Pulse Blaster

w_blaste_26

{27}Elite Watchman Blaster

w_blaste_27

{28}Mandalorian Disintegrator

w_blaste_28

{29}Dashade Sonic Disruptor

w_blaste_29

{30}Freedon Nadd's Blaster

w_blaste_30

{Special}Drink In Hand

w_drink_01

KillBlaster

killblaster

Mining Laser

mininglaser

Granaten

Beschreibung

Code

Adhesive Grenade

g_w_adhsvgren001

Concussion Grenade

g_w_stungren01

CryoBan Grenade

g_w_cryobgren001

Frag Grenade

g_w_fraggren01

Ion Grenade

g_w_iongren01

Minor Sonic Detonator

g_w_sonicdet01

Plasma Grenade

g_w_firegren001

Poison Grenade

g_w_poisngren01

Sonic Detonator

g_w_sonicdet02

Sonic Grenade

g_w_sonicgren01

Thermal Detonator

g_w_thermldet01

Nahkampf-Waffen

Beschreibung

Code

{01}Short Sword

w_melee_01

{02}Long Sword

w_melee_02

{03}Energy Baton

w_melee_03

{04}Quarterstaff

w_melee_04

{05}Vibroblade

w_melee_05

{06}Vibrosword

w_melee_06

{07}Double-Bladed Sword

w_melee_07

{08}Exchange Negotiator

w_melee_08

{09}Gamorrean War Axe

w_melee_09

{10}Zabrak Vibroblade

w_melee_10

{11}Rodian Blade

w_melee_11

{12}Sith War Sword

w_melee_12

{13}Trandoshan Sword

w_melee_13

{14}Force Pike

w_melee_14

{15}Vibro Double-Blade

w_melee_15

{16}Gamorrean Cleaver

w_melee_16

{17}Rodian Death Blade

w_melee_17

{18}Gand Silencer

w_melee_18

{19}Ryyk Blade

w_melee_19

{20}Trandoshan Double-Blade

w_melee_20

{21}Echani Vibrosword

w_melee_21

{22}Sith Tremor Sword

w_melee_22

{23}Gand Shockstaff

w_melee_23

{24}Shyarn

w_melee_24

{25}Arg'garok

w_melee_25

{26}Geonosian Electro-Staff

w_melee_26

{27}Tehk'la Blade

w_melee_27

{28}Zhaboka

w_melee_28

{29}Gand Discharger

w_melee_29

{30}Freyyr's Warblade

w_melee_30

{x01}Handmaiden's Staff

w_melee_x01

{x02}Twi'lek Spinning Blade

w_melee_x02

{x03}Twi'lek Spinning Blade

w_melee_x03

{x12}Ludo Kressh's War Sword

w_melee_x12

Dark Jedi Lightsaber

g_w_drkjdisbr001

Double-Bladed Lightsaber

g1_w_dblsbr001

Double-Bladed Lightsaber

g1_w_dblsbr002

Double-Bladed Lightsaber

g_w_dblsbr001 (Blue)

Double-Bladed Lightsaber

g_w_dblsbr002 (Red)

Double-Bladed Lightsaber

g_w_dblsbr003 (Green)

Double-Bladed Lightsaber

g_w_dblsbr004 (Yellow)

Double-Bladed Lightsaber

g_w_dblsbr005 (Purple)

Double-Bladed Lightsaber

g_w_dblsbr007 (Bronze)

Double-Bladed Lightsaber

g_w_dblsbr008 (Orange)

Double-Bladed Lightsaber

g_w_dblsbr009 (Silver)

Double-Bladed Lightsaber

g_w_dblsbr010 (White)

Double-Bladed Lightsaber

g_w_dblsbr011 (Viridian)

Double-Bladed Lightsaber

g_w_drkjdisbr002

Freedon Nadd's Short Lightsaber

w_sls_x02

Lightsaber

g1_w_lghtsbr01

Lightsaber

g1_w_lghtsbr02

Lightsaber

g_w_lghtsbr01 (Blue)

Lightsaber

g_w_lghtsbr02 (Red)

Lightsaber

g_w_lghtsbr03 (Green)

Lightsaber

g_w_lghtsbr04 (Yellow)

Lightsaber

g_w_lghtsbr05 (Purple)

Lightsaber

g_w_lghtsbr07 (Bronze)

Lightsaber

g_w_lghtsbr08 (Orange)

Lightsaber

g_w_lghtsbr09 (Silver)

Lightsaber

g_w_lghtsbr10 (White)

Lightsaber

g_w_lghtsbr11 (Viridian)

Short Lightsaber

g1_w_shortsbr01

Short Lightsaber

g1_w_shortsbr02

Short Lightsaber

g_w_shortsbr01 (Blue)

Short Lightsaber

g_w_shortsbr02 (Red)

Short Lightsaber

g_w_shortsbr03 (Green)

Short Lightsaber

g_w_shortsbr04 (Yellow)

Short Lightsaber

g_w_shortsbr05 (Purple)

Short Lightsaber

g_w_shortsbr07 (Bronze)

Short Lightsaber

g_w_shortsbr08 (Orange)

Short Lightsaber

g_w_shortsbr09 (Silver)

Short Lightsaber

g_w_shortsbr10 (White)

Short Lightsaber

g_w_shortsbr11 (Viridian)

Vibrocutter

vibrocutter

Visas Marr's Lightsaber

w_ls_x01

Raketen

Beschreibung

Code

Buster Rocket

w_rocket_03

Concussion Rocket

w_rocket_11

Explosive Rocket

w_rocket_01

Ion Rocket

w_rocket_10

Kyber Dart

w_rocket_04

Paralysis Dart

w_rocket_09

Piercing Dart

w_rocket_08

Plasma Rocket

w_rocket_05

Poison Dart

w_rocket_07

Poison Rocket

w_rocket_06

Tranquilizer Dart

w_rocket_02

Rüstung

Beschreibung

Code

{hvy 01}Battle Armor

a_heavy_01

{hvy 02}Heavy Battle Armor

a_heavy_02

{hvy 03}Echani Heavy Armor

a_heavy_03

{hvy 04}Durasteel Heavy Armor

a_heavy_04

{hvy 05}Powered Battle Armor

a_heavy_05

{hvy 06}Flex Heavy Armor

a_heavy_06

{hvy 07}Mandalorian Battle Armor

a_heavy_07

{hvy 08}Mandalorian Heavy Armor

a_heavy_08

{hvy 09}Verpine Zal Alloy Mesh

a_heavy_09

{hvy 10}Mandalorian Assault Armor

a_heavy_10

{hvy 11}Corellian Powersuit

a_heavy_11

{hvy 12}M'uhk'gfa

a_heavy_12

{hvy 13}Iotran Braceman Armor

a_heavy_13

{hvy 14}Felenar Armor

a_heavy_14

{hvy 15}Matrix Armor

a_heavy_15

{hvy x01}Mandalore's Armor

a_heavy_x01

{light 01}Light Combat Suit

a_light_01

{light 02}Combat Suit

a_light_02

{light 03}Heavy Combat Suit

a_light_03

{light 04}Mandalorian Combat Suit

a_light_04

{light 05}Zabrak Combat Suit

a_light_05

{light 06}Bonadan Alloy Heavy Suit

a_light_06

{light 07}Echani Light Armor

a_light_07

{light 08}Massassi Ceremonial Armor

a_light_08

{light 09}Mandalorian Heavy Suit

a_light_09

{light 10}Zabrak Battle Armor

a_light_10

{light 11}Ubese Environmental Suit

a_light_11

{light 12}Echani Shield Suit

a_light_12

{light 13}Reinforced Fiber Armor

a_light_13

{light 14}Zabrak Field Armor

a_light_14

{light 15}Ulic Qel Droma's Mesh Suit

a_light_15

{light x08}Electromesh Suit

a_light_x08

{med 01}Military Suit

a_medium_01

{med 02}Light Battle Armor

a_medium_02

{med 03}Echani Battle Armor

a_medium_03

{med 04}Cinnagar War Suit

a_medium_04

{med 05}Sith Battle Suit

a_medium_05

{med 06}Bronzium Light Battle Armor

a_medium_06

{med 07}Verpine Fiber Mesh

a_medium_07

{med 08}Krath Heavy Armor

a_medium_08

{med 09}Powered Light Battle Armor

a_medium_09

{med 10}Krath Holy Battle Suit

a_medium_10

{med 11}Exar Kun's Light Battle Suit

a_medium_11

{med 12}Heavy Cinnagar War Suit

a_medium_12

{med 13}Verpine Fiber Ultramesh

a_medium_13

{med 14}Electromesh Armor

a_medium_14

{med 15}Jamoh Hogra's Battle Armor

a_medium_15

Armored Flight Suit

g_a_armrdfsuit

Khoonda Militia Armor

a_khoonda

Kleidung

Beschreibung

Code

{light x02}Atton's Ribbed Jacket

a_light_x02

{light x09}Mira's Ballistic Mesh Jacket

a_light_x09

Clothing

g_a_clothes01

Clothing {Variant 01}

g_a_clothes07

Clothing {Variant 02}

g_a_clothes02

Clothing {Variant 03}

g_a_clothes03

Clothing {Variant 04}

g_a_clothes04

Clothing {Variant 05}

g_a_clothes05

Clothing {Variant 06}

g_a_clothes06

Clothing {Variant 07}

g_a_clothes08

Clothing {Variant 08}

g_a_clothes09

Clothing {Variant 09}

g_a_clothes010

Clothing {Variant 11}

g_a_clothes012

Clothing {Variant Czerka}

g_a_clothes011

Dancer's Outfit

g_danceroutfit

Miner Uniform

mineruniform

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